![]() ![]() In addition there’s team-mate and mechanic leveling mechanisms. Essentially if you hit someone too hard or too often (or they hit you), they’ll get a bit of red mist and try to take you out with mid-straight swerves or full-on dive bombs - and it can last beyond just the race you’re in. This returns from the previous GRID, but it’s a good dose more subtle. We should also note the Nemesis function. It’s quick and easy, but ultimately not particularly deep. ![]() Five sliders allow you to adjust gearing, springs, dampers, anti-roll bars, and brake bias, each to one of five levels. Once you get to a race you can also adjust your vehicle settings in a similar manner. ![]()
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